########################
# Relics
########################
# FIX M3: Relic now has a valid activation effect (was always = no, making it permanently unusable)

r_xenomorph_queen_mother_dna = {
	activation_duration = 1800
	portrait = "GFX_relic_pox_sample"
	sound = "relic_activation_javorian_pox_sample"

	resources = {
		category = relics
		# Activation cost
		cost = {
			unity = 1000
		}
		# While active
		produces = {
			unity = 100
		}
	}

	score = 10000

	possible = {
		custom_tooltip = {
			fail_text = "relic_cant_activate"
			any_owned_species = {
				has_trait = trait_xenomorph
			}
		}
	}

	# Activation effect: temporary army and growth bonus representing the Queen Mother's genetic legacy
	on_activate = {
		add_modifier = {
			modifier = "relic_queen_mother_dna_active"
			days = 1800
		}
	}
}
